init
This commit is contained in:
259
tiles_maps/dungeon-01.tscn
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259
tiles_maps/dungeon-01.tscn
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[gd_scene format=3 uid="uid://dt4nil8vsgejc"]
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[ext_resource type="Texture2D" uid="uid://cim3u2o47fu7v" path="res://tiles_maps/sprites/dungeon.png" id="1_yenuv"]
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[ext_resource type="Script" uid="uid://doq7a0ln1gird" path="res://tiles_maps/level_tilemap.gd" id="2_eb5ir"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_eb5ir"]
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texture = ExtResource("1_yenuv")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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1:0/0 = 0
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2:0/0 = 0
|
||||
3:0/0 = 0
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4:0/0 = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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5:0/0 = 0
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5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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6:0/0 = 0
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||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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7:0/0 = 0
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||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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8:0/0 = 0
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||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
9:0/0 = 0
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||||
9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
10:0/0 = 0
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10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
11:0/0 = 0
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11:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
12:0/0 = 0
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12:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
13:0/0 = 0
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13:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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14:0/0 = 0
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14:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
15:0/0 = 0
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15:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:1/0 = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
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3:1/0 = 0
|
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4:1/0 = 0
|
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4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
5:1/0 = 0
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5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
6:1/0 = 0
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6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:1/0 = 0
|
||||
9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
10:1/0 = 0
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||||
10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
11:1/0 = 0
|
||||
11:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
12:1/0 = 0
|
||||
12:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
13:1/0 = 0
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||||
13:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
14:1/0 = 0
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||||
14:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
15:1/0 = 0
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15:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
0:2/0 = 0
|
||||
1:2/0 = 0
|
||||
2:2/0 = 0
|
||||
3:2/0 = 0
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||||
4:2/0 = 0
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||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
5:2/0 = 0
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||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
6:2/0 = 0
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||||
6:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
7:2/0 = 0
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||||
7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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8:2/0 = 0
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8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
9:2/0 = 0
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9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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10:2/0 = 0
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||||
10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
11:2/0 = 0
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11:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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12:2/0 = 0
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12:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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13:2/0 = 0
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13:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
14:2/0 = 0
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||||
14:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
15:2/0 = 0
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||||
15:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
0:3/0 = 0
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||||
1:3/0 = 0
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||||
2:3/0 = 0
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||||
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
3:3/0 = 0
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||||
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
4:3/0 = 0
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||||
4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
5:3/0 = 0
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||||
5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
6:3/0 = 0
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||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
7:3/0 = 0
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7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
8:3/0 = 0
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8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
9:3/0 = 0
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||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
10:3/0 = 0
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||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
11:3/0 = 0
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||||
11:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
12:3/0 = 0
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||||
13:3/0 = 0
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||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
14:3/0 = 0
|
||||
14:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
15:3/0 = 0
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||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
0:4/0 = 0
|
||||
1:4/0 = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
3:4/0 = 0
|
||||
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
4:4/0 = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
5:4/0 = 0
|
||||
5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
6:4/0 = 0
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||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
7:4/0 = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
8:4/0 = 0
|
||||
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
9:4/0 = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
10:4/0 = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
11:4/0 = 0
|
||||
11:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
12:4/0 = 0
|
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12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:4/0 = 0
|
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13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||
14:4/0 = 0
|
||||
14:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:4/0 = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:5/0 = 0
|
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0:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:5/0 = 0
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1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7, -12, -7, 16, -16, 16)
|
||||
2:5/0 = 0
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2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(7, -16, 16, -16, 16, 16, 7, 16)
|
||||
3:5/0 = 0
|
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3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:5/0 = 0
|
||||
4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:5/0 = 0
|
||||
5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:5/0 = 0
|
||||
6:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:5/0 = 0
|
||||
7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:5/0 = 0
|
||||
8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:5/0 = 0
|
||||
9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:5/0 = 0
|
||||
10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
11:5/0 = 0
|
||||
11:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:5/0 = 0
|
||||
12:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:5/0 = 0
|
||||
13:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
14:5/0 = 0
|
||||
14:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:5/0 = 0
|
||||
15:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:6/0 = 0
|
||||
0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:6/0 = 0
|
||||
1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7, -16, -7, -1, 8, 16, -16, 16)
|
||||
2:6/0 = 0
|
||||
2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(7, -16, 16, -16, 16, 16, -8, 16, 7, -2)
|
||||
3:6/0 = 0
|
||||
3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:6/0 = 0
|
||||
4:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:6/0 = 0
|
||||
5:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 8, -16, -7, 2, -7, 16, -16, 16)
|
||||
6:6/0 = 0
|
||||
6:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(7, 2, -8, -16, 16, -16, 16, 16, 7, 16)
|
||||
7:6/0 = 0
|
||||
7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:6/0 = 0
|
||||
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:6/0 = 0
|
||||
9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:6/0 = 0
|
||||
10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
11:6/0 = 0
|
||||
11:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:6/0 = 0
|
||||
12:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:6/0 = 0
|
||||
13:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
14:6/0 = 0
|
||||
14:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:6/0 = 0
|
||||
15:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:7/0 = 0
|
||||
0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:7/0 = 0
|
||||
1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:7/0 = 0
|
||||
2:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:7/0 = 0
|
||||
3:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:7/0 = 0
|
||||
4:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:7/0 = 0
|
||||
5:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7, -16, -7, 11, -16, 11)
|
||||
6:7/0 = 0
|
||||
6:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(7, -16, 16, -16, 16, 11, 7, 11)
|
||||
7:7/0 = 0
|
||||
7:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:7/0 = 0
|
||||
8:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:7/0 = 0
|
||||
9:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:7/0 = 0
|
||||
10:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
11:7/0 = 0
|
||||
11:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:7/0 = 0
|
||||
12:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:7/0 = 0
|
||||
13:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
14:7/0 = 0
|
||||
14:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:7/0 = 0
|
||||
15:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_y5u52"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 16
|
||||
physics_layer_0/collision_mask = 0
|
||||
sources/0 = SubResource("TileSetAtlasSource_eb5ir")
|
||||
|
||||
[node name="Dungeon01" type="TileMapLayer" unique_id=1326609295]
|
||||
z_index = -1
|
||||
tile_set = SubResource("TileSet_y5u52")
|
||||
rendering_quadrant_size = 32
|
||||
script = ExtResource("2_eb5ir")
|
||||
503
tiles_maps/grass-01.tscn
Normal file
503
tiles_maps/grass-01.tscn
Normal file
@@ -0,0 +1,503 @@
|
||||
[gd_scene format=3 uid="uid://c28dglqe053m1"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://bxcudcy4diqb2" path="res://tiles_maps/sprites/Grass-01.png" id="1_ktyh8"]
|
||||
[ext_resource type="Script" uid="uid://doq7a0ln1gird" path="res://tiles_maps/level_tilemap.gd" id="2_guo4s"]
|
||||
[ext_resource type="Texture2D" uid="uid://b0sui71s003ur" path="res://tiles_maps/sprites/dungeon_entrance.png" id="2_w4y6p"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_guo4s"]
|
||||
texture = ExtResource("1_ktyh8")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
1:0/0 = 0
|
||||
2:0/0 = 0
|
||||
3:0/0 = 0
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||
5:0/0 = 0
|
||||
5:0/0/terrain_set = 0
|
||||
5:0/0/terrain = 0
|
||||
5:0/0/terrains_peering_bit/right_side = 0
|
||||
5:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 0
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
8:0/0 = 0
|
||||
8:0/0/terrain_set = 0
|
||||
8:0/0/terrain = 0
|
||||
8:0/0/terrains_peering_bit/right_side = 0
|
||||
8:0/0/terrains_peering_bit/bottom_side = 0
|
||||
8:0/0/terrains_peering_bit/left_side = 0
|
||||
8:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
8:0/0/terrains_peering_bit/top_side = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
11:0/0 = 0
|
||||
11:0/0/terrain_set = 0
|
||||
11:0/0/terrain = 0
|
||||
11:0/0/terrains_peering_bit/right_side = 0
|
||||
11:0/0/terrains_peering_bit/bottom_side = 0
|
||||
11:0/0/terrains_peering_bit/left_side = 0
|
||||
11:0/0/terrains_peering_bit/top_side = 0
|
||||
11:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/terrains_peering_bit/right_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
14:0/0 = 0
|
||||
14:0/0/terrain_set = 0
|
||||
14:0/0/terrain = 0
|
||||
14:0/0/terrains_peering_bit/right_side = 0
|
||||
14:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
14:0/0/terrains_peering_bit/bottom_side = 0
|
||||
14:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
14:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
0:1/0 = 0
|
||||
1:1/0 = 0
|
||||
2:1/0 = 0
|
||||
3:1/0 = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
5:1/0 = 0
|
||||
5:1/0/terrain_set = 0
|
||||
5:1/0/terrain = 0
|
||||
5:1/0/terrains_peering_bit/right_side = 0
|
||||
5:1/0/terrains_peering_bit/bottom_side = 0
|
||||
5:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
8:1/0 = 0
|
||||
8:1/0/terrain_set = 0
|
||||
8:1/0/terrain = 0
|
||||
8:1/0/terrains_peering_bit/right_side = 0
|
||||
8:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
8:1/0/terrains_peering_bit/bottom_side = 0
|
||||
8:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
11:1/0 = 0
|
||||
11:1/0/terrain_set = 0
|
||||
11:1/0/terrain = 0
|
||||
11:1/0/terrains_peering_bit/bottom_side = 0
|
||||
11:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
11:1/0/terrains_peering_bit/left_side = 0
|
||||
11:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
13:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
14:1/0 = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
1:2/0 = 0
|
||||
2:2/0 = 0
|
||||
3:2/0 = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
5:2/0 = 0
|
||||
5:2/0/terrain_set = 0
|
||||
5:2/0/terrain = 0
|
||||
5:2/0/terrains_peering_bit/right_side = 0
|
||||
5:2/0/terrains_peering_bit/top_side = 0
|
||||
5:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
6:2/0 = 0
|
||||
6:2/0/terrain_set = 0
|
||||
6:2/0/terrain = 0
|
||||
6:2/0/terrains_peering_bit/right_side = 0
|
||||
6:2/0/terrains_peering_bit/left_side = 0
|
||||
6:2/0/terrains_peering_bit/top_side = 0
|
||||
7:2/0 = 0
|
||||
7:2/0/terrain_set = 0
|
||||
7:2/0/terrain = 0
|
||||
7:2/0/terrains_peering_bit/left_side = 0
|
||||
7:2/0/terrains_peering_bit/top_side = 0
|
||||
8:2/0 = 0
|
||||
8:2/0/terrain_set = 0
|
||||
8:2/0/terrain = 0
|
||||
8:2/0/terrains_peering_bit/right_side = 0
|
||||
8:2/0/terrains_peering_bit/bottom_side = 0
|
||||
8:2/0/terrains_peering_bit/top_side = 0
|
||||
8:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:2/0 = 0
|
||||
9:2/0/terrain_set = 0
|
||||
9:2/0/terrain = 0
|
||||
9:2/0/terrains_peering_bit/right_side = 0
|
||||
9:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:2/0/terrains_peering_bit/bottom_side = 0
|
||||
9:2/0/terrains_peering_bit/left_side = 0
|
||||
9:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:2/0/terrains_peering_bit/top_side = 0
|
||||
9:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:2/0 = 0
|
||||
10:2/0/terrain_set = 0
|
||||
10:2/0/terrain = 0
|
||||
10:2/0/terrains_peering_bit/right_side = 0
|
||||
10:2/0/terrains_peering_bit/bottom_side = 0
|
||||
10:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:2/0/terrains_peering_bit/left_side = 0
|
||||
10:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:2/0/terrains_peering_bit/top_side = 0
|
||||
10:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
11:2/0 = 0
|
||||
11:2/0/terrain_set = 0
|
||||
11:2/0/terrain = 0
|
||||
11:2/0/terrains_peering_bit/bottom_side = 0
|
||||
11:2/0/terrains_peering_bit/left_side = 0
|
||||
11:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
11:2/0/terrains_peering_bit/top_side = 0
|
||||
12:2/0 = 0
|
||||
12:2/0/terrain_set = 0
|
||||
12:2/0/terrain = 0
|
||||
12:2/0/terrains_peering_bit/right_side = 0
|
||||
12:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:2/0/terrains_peering_bit/bottom_side = 0
|
||||
12:2/0/terrains_peering_bit/left_side = 0
|
||||
12:2/0/terrains_peering_bit/top_side = 0
|
||||
12:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:2/0 = 0
|
||||
13:2/0/terrain_set = 0
|
||||
13:2/0/terrain = 0
|
||||
13:2/0/terrains_peering_bit/right_side = 0
|
||||
13:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
13:2/0/terrains_peering_bit/bottom_side = 0
|
||||
13:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:2/0/terrains_peering_bit/left_side = 0
|
||||
13:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:2/0/terrains_peering_bit/top_side = 0
|
||||
13:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
14:2/0 = 0
|
||||
14:2/0/terrain_set = 0
|
||||
14:2/0/terrain = 0
|
||||
14:2/0/terrains_peering_bit/right_side = 0
|
||||
14:2/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
14:2/0/terrains_peering_bit/bottom_side = 0
|
||||
14:2/0/terrains_peering_bit/left_side = 0
|
||||
14:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
14:2/0/terrains_peering_bit/top_side = 0
|
||||
15:2/0 = 0
|
||||
15:2/0/terrain_set = 0
|
||||
15:2/0/terrain = 0
|
||||
15:2/0/terrains_peering_bit/bottom_side = 0
|
||||
15:2/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:2/0/terrains_peering_bit/left_side = 0
|
||||
15:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
15:2/0/terrains_peering_bit/top_side = 0
|
||||
0:3/0 = 0
|
||||
1:3/0 = 0
|
||||
2:3/0 = 0
|
||||
3:3/0 = 0
|
||||
4:3/0 = 0
|
||||
4:3/0/terrain_set = 0
|
||||
4:3/0/terrain = 0
|
||||
5:3/0 = 0
|
||||
5:3/0/terrain_set = 0
|
||||
5:3/0/terrain = 0
|
||||
5:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
8:3/0 = 0
|
||||
8:3/0/terrain_set = 0
|
||||
8:3/0/terrain = 0
|
||||
8:3/0/terrains_peering_bit/right_side = 0
|
||||
8:3/0/terrains_peering_bit/bottom_side = 0
|
||||
8:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
8:3/0/terrains_peering_bit/left_side = 0
|
||||
8:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
9:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:3/0/terrains_peering_bit/top_side = 0
|
||||
11:3/0 = 0
|
||||
11:3/0/terrain_set = 0
|
||||
11:3/0/terrain = 0
|
||||
11:3/0/terrains_peering_bit/right_side = 0
|
||||
11:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
11:3/0/terrains_peering_bit/bottom_side = 0
|
||||
11:3/0/terrains_peering_bit/left_side = 0
|
||||
11:3/0/terrains_peering_bit/top_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
12:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
13:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
14:3/0 = 0
|
||||
14:3/0/terrain_set = 0
|
||||
14:3/0/terrain = 0
|
||||
14:3/0/terrains_peering_bit/right_side = 0
|
||||
14:3/0/terrains_peering_bit/bottom_side = 0
|
||||
14:3/0/terrains_peering_bit/left_side = 0
|
||||
14:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
14:3/0/terrains_peering_bit/top_side = 0
|
||||
14:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
15:3/0/terrains_peering_bit/top_side = 0
|
||||
0:4/0 = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(7.965767, 16, 16, 8.284401, 16, 16)
|
||||
2:4/0 = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 8, 16, 8, 16, 16, -16, 16)
|
||||
3:4/0 = 0
|
||||
3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 8, 16, 8, 16, 16, -16, 16)
|
||||
4:4/0 = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 8, 16, 8, 16, 16, -16, 16)
|
||||
5:4/0 = 0
|
||||
5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, 7.3285065, -10.196184, 16)
|
||||
6:4/0 = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(14, -5, 10, -12, -16, 10, -16, 16, 9, 16)
|
||||
8:4/0 = 0
|
||||
8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-14, -5, -10, -12, 16, 10, 16, 16, -9, 16)
|
||||
9:4/0 = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
11:4/0 = 0
|
||||
11:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 6, -16, 6)
|
||||
12:4/0 = 0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 6, -16, 6)
|
||||
13:4/0 = 0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 6, -16, 6)
|
||||
14:4/0 = 0
|
||||
14:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:4/0 = 0
|
||||
0:5/0 = 0
|
||||
1:5/0 = 0
|
||||
1:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(0.63726044, 3.186306, 5.098091, -9.877554, 16, -16, 16, 16, -7.0098763, 16)
|
||||
2:5/0 = 0
|
||||
2:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:5/0 = 0
|
||||
3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:5/0 = 0
|
||||
4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:5/0 = 0
|
||||
5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -10.196184, -16, 9.877552, 16, -16, 16)
|
||||
6:5/0 = 0
|
||||
7:5/0 = 0
|
||||
7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(4, -2, 6, -16, -16, -16, -16, 16, -3, 16)
|
||||
8:5/0 = 0
|
||||
8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -16, 16, -16, 16, 16, 5, 16, -1, 9)
|
||||
9:5/0 = 0
|
||||
10:5/0 = 0
|
||||
10:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
11:5/0 = 0
|
||||
12:5/0 = 0
|
||||
13:5/0 = 0
|
||||
14:5/0 = 0
|
||||
14:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:5/0 = 0
|
||||
0:6/0 = 0
|
||||
0:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(7.965767, 16, 16, -2.8676758, 16, 16)
|
||||
1:6/0 = 0
|
||||
1:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-11.789339, -9.240292, -7.965769, -16, 16, -16, 16, 16, -16, 16, -16, -1.9117851)
|
||||
2:6/0 = 0
|
||||
2:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:6/0 = 0
|
||||
3:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:6/0 = 0
|
||||
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|
||||
5:6/0 = 0
|
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|
||||
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|
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|
||||
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|
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|
||||
8:6/0 = 0
|
||||
8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(4, -16, 16, -16, 16, 14, 11, 7)
|
||||
9:6/0 = 0
|
||||
9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, -16, -16, -16, -16, 16)
|
||||
10:6/0 = 0
|
||||
10:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
11:6/0 = 0
|
||||
11:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 10, 16, 11, 16, 16, -16, 16)
|
||||
12:6/0 = 0
|
||||
12:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 10, 16, 11, 16, 16, -16, 16)
|
||||
13:6/0 = 0
|
||||
13:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 10, 16, 11, 16, 16, -16, 16)
|
||||
14:6/0 = 0
|
||||
14:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:6/0 = 0
|
||||
0:7/0 = 0
|
||||
0:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(7.965767, 16, 8.284401, -16, 16, -16, 16, 16)
|
||||
1:7/0 = 0
|
||||
1:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:7/0 = 0
|
||||
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|
||||
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|
||||
5:7/0 = 0
|
||||
5:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:7/0 = 0
|
||||
6:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 16, -16, -16, -10.196184, -16, -10.196184, 16)
|
||||
7:7/0 = 0
|
||||
8:7/0 = 0
|
||||
9:7/0 = 0
|
||||
9:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, -16, -16, -16, -16, 16)
|
||||
10:7/0 = 0
|
||||
10:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, -16, -16, -16, -7, 11, 5, 11, 9, 16)
|
||||
11:7/0 = 0
|
||||
11:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, -16, -16, -16, -16, 16)
|
||||
12:7/0 = 0
|
||||
12:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, -16, -16, -16, -16, 16)
|
||||
13:7/0 = 0
|
||||
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|
||||
14:7/0 = 0
|
||||
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|
||||
15:7/0 = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ao5w0"]
|
||||
texture = ExtResource("2_w4y6p")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
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|
||||
1:0/0 = 0
|
||||
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|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -13, 6, 0, 4, 16, -16, 16)
|
||||
1:1/0 = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -12, 3, -3, -3, -3, -16, -13)
|
||||
2:1/0 = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -5, 16, -7, 0, -16, -12)
|
||||
0:2/0 = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 5, -16, 8, 5, 5, 16, -16, 16)
|
||||
1:2/0 = 0
|
||||
2:2/0 = 0
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||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-5, -16, 16, -16, 16, 16, -6, 16, -6, 0)
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_w4y6p"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 16
|
||||
physics_layer_0/collision_mask = 0
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "Path"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_guo4s")
|
||||
sources/1 = SubResource("TileSetAtlasSource_ao5w0")
|
||||
|
||||
[node name="Grass-01" type="TileMapLayer" unique_id=653632611]
|
||||
z_index = -1
|
||||
tile_set = SubResource("TileSet_w4y6p")
|
||||
rendering_quadrant_size = 32
|
||||
script = ExtResource("2_guo4s")
|
||||
10
tiles_maps/level_tilemap.gd
Normal file
10
tiles_maps/level_tilemap.gd
Normal file
@@ -0,0 +1,10 @@
|
||||
class_name LevelTileMap extends TileMapLayer
|
||||
|
||||
func _ready() -> void:
|
||||
LevelManager.change_tilemap_bounds(get_tilemap_bounds())
|
||||
|
||||
func get_tilemap_bounds() -> Array[Vector2]:
|
||||
var bounds: Array[Vector2] = []
|
||||
bounds.append(Vector2(get_used_rect().position * rendering_quadrant_size))
|
||||
bounds.append(Vector2(get_used_rect().end * rendering_quadrant_size))
|
||||
return bounds
|
||||
1
tiles_maps/level_tilemap.gd.uid
Normal file
1
tiles_maps/level_tilemap.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://doq7a0ln1gird
|
||||
BIN
tiles_maps/sprites/Grass-01.png
Normal file
BIN
tiles_maps/sprites/Grass-01.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 21 KiB |
40
tiles_maps/sprites/Grass-01.png.import
Normal file
40
tiles_maps/sprites/Grass-01.png.import
Normal file
@@ -0,0 +1,40 @@
|
||||
[remap]
|
||||
|
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|
||||
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uid="uid://bxcudcy4diqb2"
|
||||
path="res://.godot/imported/Grass-01.png-8bb64907041614f388d18020b13817e8.ctex"
|
||||
metadata={
|
||||
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|
||||
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|
||||
|
||||
[deps]
|
||||
|
||||
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|
||||
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|
||||
|
||||
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||||
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compress/rdo_quality_loss=0.0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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||||
process/channel_remap/red=0
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||||
process/channel_remap/green=1
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||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
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||||
process/fix_alpha_border=true
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||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
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||||
process/hdr_as_srgb=false
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||||
process/hdr_clamp_exposure=false
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||||
process/size_limit=0
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||||
detect_3d/compress_to=1
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BIN
tiles_maps/sprites/dungeon.png
Normal file
BIN
tiles_maps/sprites/dungeon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 30 KiB |
40
tiles_maps/sprites/dungeon.png.import
Normal file
40
tiles_maps/sprites/dungeon.png.import
Normal file
@@ -0,0 +1,40 @@
|
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[remap]
|
||||
|
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cim3u2o47fu7v"
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||||
path="res://.godot/imported/dungeon.png-9b2047bb77997b8dee5afb66ab733ab2.ctex"
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||||
metadata={
|
||||
"vram_texture": false
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||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://tiles_maps/sprites/dungeon.png"
|
||||
dest_files=["res://.godot/imported/dungeon.png-9b2047bb77997b8dee5afb66ab733ab2.ctex"]
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||||
|
||||
[params]
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||||
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||||
compress/mode=0
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compress/high_quality=false
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||||
compress/lossy_quality=0.7
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||||
compress/uastc_level=0
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||||
compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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||||
compress/channel_pack=0
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||||
mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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||||
process/channel_remap/red=0
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process/channel_remap/green=1
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||||
process/channel_remap/blue=2
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||||
process/channel_remap/alpha=3
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process/fix_alpha_border=true
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||||
process/premult_alpha=false
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||||
process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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||||
process/size_limit=0
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detect_3d/compress_to=1
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BIN
tiles_maps/sprites/dungeon_entrance.png
Normal file
BIN
tiles_maps/sprites/dungeon_entrance.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.6 KiB |
40
tiles_maps/sprites/dungeon_entrance.png.import
Normal file
40
tiles_maps/sprites/dungeon_entrance.png.import
Normal file
@@ -0,0 +1,40 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://b0sui71s003ur"
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path="res://.godot/imported/dungeon_entrance.png-59257d70f85bed5683437d56a5feae72.ctex"
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metadata={
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||||
"vram_texture": false
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||||
}
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[deps]
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||||
source_file="res://tiles_maps/sprites/dungeon_entrance.png"
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||||
dest_files=["res://.godot/imported/dungeon_entrance.png-59257d70f85bed5683437d56a5feae72.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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||||
compress/uastc_level=0
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compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Reference in New Issue
Block a user