Files
aarpg/enemies/scripts/states/enemy_state.gd
Andriy Yednarovych e877c5f058 init
2026-02-22 19:26:26 +01:00

21 lines
292 B
GDScript

class_name EnemyState extends Node
var enemy: Enemy
var state_machine: EnemyStateMachine
func init() -> void:
pass
func enter() -> void:
pass
func exit() -> void:
pass
func process(_delta : float) -> EnemyState:
return null
func physics(_delta : float) -> EnemyState:
return null