Files
aarpg/levels/scripts/level.gd
Andriy Yednarovych e877c5f058 init
2026-02-22 19:26:26 +01:00

11 lines
246 B
GDScript

class_name Level extends Node2D
func _ready() -> void:
y_sort_enabled = true
PlayerManager.set_as_parent(self)
LevelManager.level_load_started.connect(free_level)
func free_level() -> void:
PlayerManager.unparent_player(self)
queue_free()