Files
aarpg/player/scripts/state.gd
Andriy Yednarovych e877c5f058 init
2026-02-22 19:26:26 +01:00

26 lines
387 B
GDScript

class_name State extends Node
static var player : Player
static var state_machine: PlayerStateMachine
func _ready() -> void:
pass
func init() -> void:
pass
func enter() -> void:
pass
func exit() -> void:
pass
func process(_delta : float) -> State:
return null
func physics(_delta : float) -> State:
return null
func handle_input(_event : InputEvent) -> State:
return null